1st playing cards review

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As you might expect, these form the basis for the detachments found in this book – though in a break from the past, these are no longer labeled as “Salamanders” or “Iron Hands” with the strong hint that you should be playing them if that’s how you painted your army, but instead are genericised and offered as a flexible range of alternatives for how your Space Marines might choose to fight. Their thousand Chapters are all independent fighting forces, and with decades of lore behind them the most famous ones are well-known for their distinct fighting styles. The Space Marines are the Imperium’s warrior elite, genetically engineered to live lives of constant warfare. We would like to thank Games Workshop for providing us with a review copy of the Codex.

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Putting aside the fact that this few weeks’ delay is clearly a slap in the face to all of the loyal Space Marine players whose purchases prop up lesser factions, let’s take a look at what this new book contains.

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In an unprecedented move, Games Workshop has released a new Codex: Space Marines – and it’s the second book of the edition, after Codex: Tyranids a few weeks ago.

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